// DUIScriptEngine.h : Declaration of the CDUIScriptEngine

#pragma once
#include "resource.h"       // main symbols

#include "DUILib.h"
#include "AtlActiveScriptSite.h"
#include "IDUIInterface.h"

#if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA)
#error "Single-threaded COM objects are not properly supported on Windows CE platform, such as the Windows Mobile platforms that do not include full DCOM support. Define _CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA to force ATL to support creating single-thread COM object's and allow use of it's single-threaded COM object implementations. The threading model in your rgs file was set to 'Free' as that is the only threading model supported in non DCOM Windows CE platforms."
#endif



// CDUIScriptEngine

class ATL_NO_VTABLE CDUIScriptEngine :
	public CComObjectRootEx<CComSingleThreadModel>,
	public CComCoClass<CDUIScriptEngine>,
	public IActiveScriptHostImpl<CDUIScriptEngine>,
	public IDUIScriptEngine
{
public:
	CDUIScriptEngine();
	~CDUIScriptEngine();

	DECLARE_PROTECT_FINAL_CONSTRUCT()

	HRESULT FinalConstruct();
	void FinalRelease();

BEGIN_COM_MAP(CDUIScriptEngine)
 	COM_INTERFACE_ENTRY(IDUIScriptEngine)
END_COM_MAP()


public:
	//IUSScriptEngine
	STDMETHOD(InitEngine)(BSTR bstrScriptName);
	STDMETHOD(StartEngine)();
	STDMETHOD(UnInitEngine)();
	STDMETHOD(AddScriptCode)(BSTR bstrScriptCode);
	STDMETHOD(AddScriptItem)(BSTR bstrItemName, IUnknown * pUnkItem);
	STDMETHOD(ExecuteScript)(BSTR bstrStatement, VARIANT * varResult);
	STDMETHOD(InvokeFunction)(BSTR bstrFunction, VARIANT * varResult);
	STDMETHOD(GetScriptDispatch)(BSTR bstrItemName, IDispatch ** ppdispItem);

private:
	BOOL									m_bIsInitEngine;

};


